A Gamer’s Wrath
Recently I played a two games that illustrated exactly what I abhor about the state of today’s video game industry.
Now, in full disclosure, these were demos, not finished products. Still, that fact has no bearing on my experience. One of the games was Asura’s Wrath, a game that I had some mild interest in after seeing the ridiculous trailers that came out for it at last year’s E3. The other game was Kingdoms of Amalur: Reckoning (which henceforth will be referred to as KoA:R), a game that I have been excited about for some time. Billing itself as a slightly more competent and less “experimental” version of the Fable series, it seemed like a game that was right down my alley. Now, while I could write in length about what I thought about each game and how they compared to one another in terms of presentation, gameplay, and story, that’s not what I’m here to talk about, so I’ll skip it. What I will tell you is that, after walking away from the two demos and letting my experiences tumble around in my head for a bit, I will no longer be purchasing KoA:R. But that’s getting ahead of myself. Read More…